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Call of Duty 4 Commands > Hud elements > cg_drawLagometer
How the lagometer works
Blue: Frames are being rendered in time with the world updates.your fps. the faster it flows the higher your fps is. you want it to be as thin as possible, the spikier it is due to FPS lag
Yellow: Gameworld updates are not being displayed and are being dropped.lag spikes, mostly due to server lag, or FPS lag. Bottom line
Green: Packets are being received okay. its your ping. the thinner the less ping you have, it will be like a mountain range, spikes = ping spikes.
Yellow: Capping is causing your client to reject packets.If these are happening something is wrong with your internet (viruses etc) or the server.
Red: The packets are being lost. This is due to you having a bad connection to the server.
Submited on October 23, 2011, 7:35 pm
Tags: draw, lagometer, lag, connection, packets
View count: 2057
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